Photo

Jonathan Taylor

#23 · HB · Saints

5'10" • 226 lbs • Age 27

6 yrs experience

2125 trade value

College

Wisconsin

Development

X-Factor

96 OVR

Contract Details

Total Contract

$25.67M

3 years

Signing Bonus

$5.76M

One-time

Cap Hit

$0.00M

Current year

Years Left

3

Remaining

Cap Penalty

$0.00M

If released

Cap Savings

$1.21M

If released

CONTRACT PROGRESS 3 of 3 years remaining
94
SPD
93
ACC
86
AGI
82
STR
88
TRK
97
CAR
97
BCV
94
SFA
96
AWR
71
CTH
37
IBK
32
LBK
34
RBK
58
PBK

Abilities

Freight Train Freight Train

Freight Trains are relentless runners who refuse to go down on first contact. When they enter the zone, this ability increases their chance to break the next tackle.

Arm Bar Arm Bar

Ballcarriers with this ability have more powerful stiff arm animations , a larger timing window for landing perfect stiff arms and greatly improved success chance. Upgrades with SFA and BTK.

Tank Tank

Ballcarriers with this ability have an increased chance to break hit-stick tackle attempts made on them, and suffer less fatigue when they don't, while simultaneously fatiguing their tackler. Upgrades with TRK and CAR.

Clutch Clutch

Midway through the fourth quarter in close games, players with this ability can easily enter (and remain in) the Zone. They also enter the Zone easier while losing, or in the 2nd half. Upgrades with AWR and STA.

Phenom Phenom

Some athletes defy classification as much as they defy boundaries. When they enter the zone, they are highly likely to win the first interaction they have with a defender.

Balance Beam Balance Beam

Recover faster from broken tackles when carrying the ball, avoid stumbling when running into other players, and gain improved footing on wet fields. Upgrades with CAR and COD.

Steamroller Steamroller

Ballcarriers with this ability retain more of their forward momentum during tackles while travelling at mid or high speeds. Upgrades with TRK and STA.

Juke Box Juke Box

Ballcarriers with this ability have faster steerable juke animations. Upgrades with JKM and AGI.

Human Joystick Human Joystick

Ballcarriers with this ability shift momentum, change direction, and turn the corner without sacrificing speed. Upgrades with SPD, AGI, and COD.

Bruiser Bruiser

Ballcarriers with this ability have more powerful truck/stiff arm animations, a larger timing window for perfect attempts, and improved success chance. Upgrades with SFA, TRK, and BTK.

Evasive Evasive

Ballcarriers with this ability have faster steerable juke and spin animations. Upgrades with SPM, JKM, and AGI.

Persistent Persistent

Players with this ability are harder to knock out of The Zone, and lose composure slower. Upgrades with TGH and STA.