College
Notre Dame
Development
X-Factor
Contract Details
Total Contract
$15.56M
4 years
Signing Bonus
$29.48M
One-time
Cap Hit
$11.50M
Current year
Years Left
2
Remaining
Cap Penalty
$14.74M
If released
Cap Savings
$4.13M
If released
Desired Salary
$14.70M
4 years
Desired Bonus
$30.42M
Requested
Abilities
Ankle Breaker
Truly devastating receiving threats are the ones that catch and can't be caught. When they enter the zone, they have increased fakeout rates on spin/juke/hurdle after the catch.
Return Man
Ballcarriers with this ability have an increased chance to break the first tackle attempt on kick returns
Recuperation
Players with this ability will recover from the effects of Wear and Tear and fatigue at an increased rate between plays.
Wrecking Ball
Wrecking Ball runners don't avoid contact. They create it. When they enter the zone, this ability increases their success rate on trucks and stiff arms.
Steamroller
Ballcarriers with this ability retain more of their forward momentum during tackles while travelling at high speeds.
Spin Cycle
Ballcarriers with this ability have steerable spin animations.
Juke Box
Ballcarriers with this ability have steerable juke animations.
Short In Elite
Receivers with this ability catch more consistently while catching passes less than 10 yards from the LoS, inside the numbers
Reach For It
Ballcarriers with this ability will frequently attempt to gain extra yards while being tackled
Evasive
Ballcarriers with this ability have steerable juke and spin animations.
Grab-N-Go
After securing a RAC catch, ballcarriers with this ability can quickly shift momentum, change direction, and turn the corner without sacrificing speed.
Human Joystick
Ballcarriers with this ability can quickly shift momentum, change direction, and turn the corner without sacrificing speed.