by nathan.lejeune 7 years ago
Just a quick update about the latest update fixes that your Madden 17 path will do for you. I personally didn't notice a lot of these fixes, but it will address a lot of game play issues and some details for your CFM. If you play a solo CFM, there are some nice fixes around pausing and resuming games. Here are all the fixes:
Gameplay
• Tuned Wide Receivers dropping wide open passes to be less frequent
• Auto-Moves now set to OFF for all MUT Solo Challenges
• Player-Lock camera fixes
• Tuned Auto-Broken Tackles to be less frequent
• Variety of defensive run-game tuning fixes
• Strip-Ball exploit fixed
• Fixed issue around clock running out on a defensive penalty
• Fixed issue with QB’s unable to tackle after throwing an Interception
• Fixed a variety of rare Special Teams issues
• Defensive tuning vs. stretch/outside zone runs
• Addressed a variety of fatigue-related issues
• Nano-detection System improvements
• Nano-detection System disabled for user vs. CPU games
• Fixed ‘Ice the Kicker’ not functioning in certain situations
• Addressed users holding kick button to take a delay penalty and re-kicking
• Fixed issue with user not being able to switch players in co-op play
• Tuned to WR/DB positioning on streak routes
• Tuning & Adaptive AI to LB fake-out chances vs. counter plays to improve defensive reaction
• Kick-Meter Accuracy Range increased on All-Pro & All-Madden
• Decreased ‘nearby player’ penalty for defender interceptions, making INTs more frequent
Franchise
• Added ability to save/resume solo Cloud Franchise games
• Head to head Cloud games will now default to the standard camera
• Fixed issue where players on IR were counting against active roster
• Fixed issue where user to user trades could be auto accepted when week advances
• Many stats and ratings menus are now in widescreen format
• Fixed issue where some heads appeared incorrect while editing
• Addressed stability issues in Play the Moment, Training, Formation Subs, and Schemes
• Fixed issue where some players with preexisting injuries would never return to health
• Addressed issue where stats are not showing properly when viewed on team goals menu
• Tuned game regression that can occur for quarterbacks
• Fixed issue where defensive rookie of the year can show up as offensive player of the year
• Removed ability for kneeling QBs to be hurt while simminng
• Adjusted fatigue during Play the Moments
• Punter stats are now visible in the menus
• Draft Classes will now have varying penalty traits
• Highlights menu is now available when ending the game on a simmed play
• Going for it on 4th downs in Play the Moments have been tuned
• Strategy suggestions in play call will now track multiple concepts
Ultimate Team
• Added the ability to add multiple items to a set at once (“Batch-Add-to-Set”)
• Improved MUT substitution screen UI
• Chemistry art modifications (larger images!!)
• Addressed issue where filters in the Auction House would disappear
• Addressed issue where “Unopened Packs” tile would show 0 even with packs unopened
• Surfaced the “restart” button when failing a Solo Challenge
• Game speed is set to default for all difficulties including Rookie and Pro (no longer “Slow”)
• Auto Subs in MUT Solo Challenges are now working correctly
On a side note, one of my complaints has been around Coaches Glass. I played a game after the patch and though the Coaches Glass lasted most of the game, it still shut off at the start of the 4th quarter. Still hoping they fix that and even take a look at the contract glitch for CFM's - where player will refuse to sign a contract with less years than what they are asking for.
So some good updates for you guys. Enjoy!