Photo

Mykel Williams

#98 · REDGE · 49ers

6'5" • 267 lbs • Age 28

7 yrs experience

1901 trade value

College

Georgia

Development

X-Factor

98 OVR

Contract Details

Total Contract

$115.81M

8 years

Signing Bonus

$150.83M

One-time

Cap Hit

$40.78M

Current year

Years Left

5

Remaining

Cap Penalty

$78.61M

If released

Cap Savings

$15.65M

If released

CONTRACT PROGRESS 5 of 8 years remaining
86
STR
97
TAK
99
BSH
98
PMV
99
FMV
81
SPD
90
ACC
96
PRC
91
AWR
82
AGI
95
POW
97
PUR
82
STA

Abilities

Secure Tackler Secure Tackler

Defenders with this ability have an increased success rate when using conservative or diving tackles.

Unfakeable Unfakeable

Defenders with this ability are rarely faked out by ballcarrier moves (and cannot be faked out when user-controlled).

Strip Specialist Strip Specialist

Defenders with this ability can still tackle effectively while trying to strip the football.

B.O.G.O. B.O.G.O.

Defenders with this ability are granted a free pass rush move once per play after spending stamina to perform one

No Outsiders No Outsiders

Defenders with this ability use faster run shed moves for a better chance at shedding blocks against outside zone plays.

Persistent Persistent

Players with this ability are harder to knock out of The Zone

Unpredictable Unpredictable

Defenders with this ability are less likely to increase their blocker's resistance bars when performing shed wins

Inside Stuff Inside Stuff

Defenders with this ability use faster run shed moves for a better chance at shedding blocks against inside run plays.

Fearmonger Fearmonger

Some pass rushers intimidate quarterbacks with their sheer presence. When they enter the zone, they can apply significant pressure on quarterbacks even while engaged with blockers.

Edge Threat Elite Edge Threat Elite

Defenders with this ability use faster, more dominant pass rush moves and apply significant QB pressure while rushing from the edge of the defense.

Blitz Blitz

Effective D-Line captains aren't just examples to follow, they are motivators. When they enter the zone, all opposing blockers have their resistance bars wiped out.

Double Or Nothing Double Or Nothing

Pass rushers with this ability must spend twice as much stamina to perform a move but are granted dominant wins

Pass Committed Pass Committed

Defenders with this ability will win pass blocks when they correctly use the Guess Play adjustment to predict a pass. Incorrect guesses will result in a loss.

Interior Threat Interior Threat

Defenders with this ability use faster; more dominant pass rush moves while rushing from the interior of the defensive line.