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Terry McLaurin

#14 · WR · Commanders

6'0" • 210 lbs • Age 30

7 yrs experience

1501 trade value

College

Ohio State

Development

X-Factor

95 OVR

Contract Details

Total Contract

$63.25M

4 years

Signing Bonus

$46.20M

One-time

Cap Hit

$15.55M

Current year

Years Left

3

Remaining

Cap Penalty

$29.10M

If released

Cap Savings

$1.25M

If released

CONTRACT PROGRESS 3 of 4 years remaining
96
SPD
91
ACC
92
SRR
94
MRR
93
DRR
97
CTH
93
CIT
93
SPC
88
JMP
99
RLS

Abilities

Double Me Double Me

Aggressive receivers overpower defenders and attack the football. When they enter the zone, this ability increases their success rate on aggressive catches against single coverage.

Deep In Elite Deep In Elite

Receivers with this ability catch more consistently while catching passes 20+ yards from the LoS, inside the numbers

Mid Out Elite Mid Out Elite

Receivers with this ability catch more consistently while catching passes 10-20 yards from the LoS, outside the numbers

Acrobat Acrobat

Players with this ability are more likely to succeed at and attempt diving catches and swats.

Bruiser Bruiser

Ballcarriers with this ability have more powerful truck and stiff arm animations and a larger timing window for perfect attempts.

Grab-N-Go Grab-N-Go

After securing a RAC catch, ballcarriers with this ability can quickly shift momentum, change direction, and turn the corner without sacrificing speed.

Juke Box Juke Box

Ballcarriers with this ability have steerable juke animations.

Route Technician Route Technician

Receivers with this ability have a high success rate when creating separation on the last cut of any route.

YAC 'Em Up YAC 'Em Up

The best physical receivers don't just come down with the ball, they carry it home. When they enter the zone, they are nearly guaranteed to break their first post-catch tackle.

Tireless Runner Tireless Runner

Ballcarriers with this ability are effective at recovering from attempted tackles regardless of their current stamina.

Red Zone Threat Red Zone Threat

When in the red zone, receivers with this ability have a better chance to win contested catches against single coverage.

Evasive Evasive

Ballcarriers with this ability have steerable juke and spin animations.