 
                
            College
Michigan State
Development
Superstar
Contract
$5.11M
Years
4
Bonus
$3.32M
Salary
$2.68M
Cap Penalty
$0.83M
Years Left
1
Abilities
 Arm Bar
                                                
                            Arm Bar
                        
                        
                            
                        
                    Ballcarriers with this ability have more powerful stiff arm animations and have a larger timing window for landing perfect stiff arms.
 Human Joystick
                                                
                            Human Joystick
                        
                        
                            
                        
                    Ballcarriers with this ability can quickly shift momentum, change direction, and turn the corner without sacrificing speed.
 Juke Box
                                                
                            Juke Box
                        
                        
                            
                        
                    Ballcarriers with this ability have steerable juke animations.
 Matchup Nightmare
                                                
                            Matchup Nightmare
                        
                        
                            
                        
                    Receivers with this ability make sharper cuts and frequently win contested catches when covered by linebackers and linemen.
 Tank
                                                
                            Tank
                        
                        
                            
                        
                    Ballcarriers with this ability have an increased chance to break hit-stick tackle attempts made on them.
 Freight Train
                                                
                            Freight Train
                        
                        
                            
                        
                    Freight Trains are relentless runners who refuse to go down on first contact. When they enter the zone, this ability increases their chance to break the next tackle.
 Steamroller
                                                
                            Steamroller
                        
                        
                            
                        
                    Ballcarriers with this ability retain more of their forward momentum during tackles while travelling at high speeds.
