 
                
            College
USC
Development
X-Factor
Contract
$15.00M
Years
5
Bonus
$64.98M
Salary
$12.56M
Cap Penalty
$45.84M
Years Left
2
Abilities
 Gambit
                                                
                            Gambit
                        
                        
                            
                        
                    The best quarterbacks learn to take calculated risks. When they enter the zone, they can't be intercepted (by AI defenders) and have increased throw speed.
 Pocket Deadeye
                                                
                            Pocket Deadeye
                        
                        
                            
                        
                    Passers with this ability have perfect accuracy on all unpressured throws while their feet are set in the pocket (except on high/low throws).
 Quick Draw
                                                
                            Quick Draw
                        
                        
                            
                        
                    Passers with this ability have faster passing animations when they are throwing under pressure
 Juke Box
                                                
                            Juke Box
                        
                        
                            
                        
                    Ballcarriers with this ability have steerable juke animations.
 Tight Out
                                                
                            Tight Out
                        
                        
                            
                        
                    Passers with this ability improve the catching prowess of all tight ends who are open on pass plays.
 Clutch
                                                
                            Clutch
                        
                        
                            
                        
                    Midway through the fourth quarter in close games, players with this ability can easily enter (and remain in) the Zone.
