kom713 — League Rules

League Settings



  • Difficulty: All Madden
  • Game Style: Simulation
  • Quarter Length: 7 Minutes
  • Accelerated Clock: ON (20-second minimum)
  • Coaches: Custom Coaches
  • Trait Regression: OFF
  • Play Cooldown: 5
  • Play Limit: 10





General Gameplay Rules



  • Away teams are responsible for streaming games and posting the stream link in Kom Chat
  • No playing CPU or User on auto
     
    • Violation = Force Win for opponent
    • Repeated offenses = forfeited games

  • Practice Squad Stealing opens at the start of Week 3





Offensive Rules



  • If you motion a WR or HB, they must be set before the snap
     
    • Auto-motion is allowed
    • If foul play is suspected:
       
      • Call a timeout
      • Record video
      • Provide evidence


  • Dual halfbacks are allowed in Shotgun and Pistol formations (no speed limits)
  • No Chew Clock unless both teams agree
  • No clock milking unless:
     
    • Under 2 minutes in the half
    • Under 2 minutes in the 4th quarter
    • Meaning: No snapping the ball at 10 seconds or less
    • Snap around the 12-second mark






4th Down Rules




Quarters 1–3



You may go for it on:


  • 4th & inches anywhere on the field
  • Once fully across midfield (50-yard line)
  • Down by 17 or more


Fakes


  • One fake punt or fake field goal total during Quarters 1–3
  • Can be used anywhere on the field



4th Quarter & Overtime



  • No 4th down restrictions
  • Go for it as you see fit





Defensive Rules



  • Defense must rush at least 3 players at all times
     
    • A spy does NOT count as a rusher

  • You may not manually drop:
     
    • Defensive linemen
    • 3–4 OLBs lined up on the line

  • Exception:
     
    • Passes thrown behind the line of scrimmage (screens)

  • Linemen/OLBs may:
     
    • Be placed in CPU-controlled spies or hot routes
    • User control is not allowed in coverage






Roster Management



  • Teams must carry:
     
    • 3 TEs, or
    • 2 TEs + 1 FB

  • 3rd TE slot must be TE or FB only
     
    • No offensive linemen allowed






Position Change Rules



  • WR → TE
     
    • Minimum 6’3, 225 lbs
    • Maximum 82 speed

  • DB → LB
     
    • Minimum 225 lbs
    • Maximum 82 speed

  • RB → FB
     
    • Minimum 225 lbs
    • Maximum 82 speed
    • Non-natural FBs cannot exceed 82 speed

  • TE → FB
     
    • Maximum 84 speed

  • No offensive players may play defense
  • No editing of current NFL players’ names or throwing hands
     
    • Drafted players may be edited (name & throwing hand only)

  • WR → RB: Not allowed
  • HB → WR: Not allowed
  • RB → QB: Not allowed
  • LB ↔ DE: Allowed
  • DBs as Sub LBs
     
    • Specialist only
    • Nickel & Dime formations only




Superstar / X-Factor Rule



  • Superstar or X-Factor players:
     
    • May only be moved once
    • No moving back

  • Violation results in:
     
    • 4-game suspension
    • Ability reduced to Star






Additional Roster Rules



  • Once a player is released:
     
    • Cannot be re-signed for 3 week advances

  • Changing positions for contract, XP, or cap manipulation is prohibited
  • Moving players to practice squad for contract purposes is prohibited





Quitting & Tanking



  • NO quitting or conceding
     
    • Quit = boot from league

  • No tanking until Week 14
  • All rules are subject to change





Streaming & Disputes



  • Streaming is mandatory
     
    • Responsibility of the road team

  • Anyone may stream for evidence purposes
  • You must announce your stream or post the link in chat
  • Failure to stream or post link may result in:
     
    • Trait loss
    • Player reductions
    • Suspension
    • Removal from league






Trades



  • 3 trades per league year (Super Bowl → Super Bowl)
  • Trade approvers:
     
    • Igotbeefwitu
    • Thoujoker

  • DaddyLeagues screenshot required
  • Backing out of an agreed trade may result in suspension
  • New owners must play 4 games before trading
  • Missing 4 games without valid dispute = removal
     
    • Valid reasons: illness, family emergency, work, internet issues






Game Scheduling & Force Wins



  • You must contact your opponent within 24 hours of sim
  • A confirmed start time must be set between:
     
    • 4 PM – 10 PM, unless both parties agree otherwise

  • If a confirmed time is missed:
     
    • Force win will be granted

  • If no contact or agreement is made within 24 hours:
     
    • No force win granted