Photo

Joe Burrow

#12 · QB · Cowboys

6'4" • 215 lbs • Age 33

10 yrs experience

853 trade value

College

LSU

Development

X-Factor

97 OVR

Contract Details

Total Contract

$0.68M

1 years

Signing Bonus

$0.00M

One-time

Cap Hit

$0.68M

Current year

Years Left

1

Remaining

Cap Penalty

$0.00M

If released

Cap Savings

$0.68M

If released

Desired Salary

$47.04M

2 years

Desired Bonus

$35.24M

Requested

CONTRACT PROGRESS 1 of 1 years remaining
98
AWR
97
DAC
97
MAC
98
SAC
88
THP
96
TOR
98
PAC
83
SPD
84
ACC
94
TUP
96
BSK

Abilities

Bazooka Bazooka

Quarterbacks with generational arms have the power to stretch any defense to its breaking point. When they enter the zone, their maximum throw distance is increased by 15+ yards.

Dashing Deadeye Dashing Deadeye

Passers with this ability have perfect accuracy on all throws under 40 yards while running outside the pocket (except on high/low throws).

Gunslinger Gunslinger

QB has increased pass animation speed and a larger threshold before using the long hail mary windup animation

Fearless Fearless

Passers with this ability have a reduced chance to be impacted by throw penalties caused by defensive pressure while their feet are set in the pocket

Juke Box Juke Box

Ballcarriers with this ability have steerable juke animations.

Pocket Deadeye Pocket Deadeye

Passers with this ability have perfect accuracy on all unpressured throws while their feet are set in the pocket (except on high/low throws).

Agile Extender Agile Extender

While in the pocket, passers with this ability are almost guaranteed to evade the first sack attempt by a blitzing defensive back.

Anchored Extender Anchored Extender

While in the pocket, passers with this ability are almost guaranteed to break the first sack attempt by a blitzing defensive back.

Protected Protected

Passers with this ability receive better pass blocking from their offensive linemen.

Freight Train Freight Train

Freight Trains are relentless runners who refuse to go down on first contact. When they enter the zone, this ability increases their chance to break the next tackle.

Sleight of Hand Sleight of Hand

Passers with this ability have an increased success rate when using pump fakes on double-move routes against zone coverage.

Spin Cycle Spin Cycle

Ballcarriers with this ability have steerable spin animations.

Quick Draw Quick Draw

Passers with this ability have faster passing animations when they are throwing under pressure