Photo

Ray Ray

#50 · MIKE · Bengals

6'2" • 230 lbs • Age 30

8 yrs experience

942 trade value

College

Texas A&M

Development

X-Factor

99 OVR

Contract Details

Total Contract

$41.65M

6 years

Signing Bonus

$95.64M

One-time

Cap Hit

$40.87M

Current year

Years Left

1

Remaining

Cap Penalty

$24.60M

If released

Cap Savings

$16.27M

If released

Desired Salary

$42.92M

3 years

Desired Bonus

$38.41M

Requested

CONTRACT PROGRESS 1 of 6 years remaining
75
STR
93
TAK
88
BSH
54
PMV
65
FMV
87
SPD
91
ACC
98
PRC
95
AWR
80
AGI
83
POW
98
PUR
85
STA

Abilities

Momentum Shift Momentum Shift

Momentum Shift players demoralize their opponents. When they enter the zone, all on field opponents are knocked out of the zone or lose any progress towards entering the zone.

Shutdown Shutdown

Shutdown defenders have the talent to erase receivers from the game. When they enter the zone, their coverage is tighter and interceptions are more frequent on contested catches.

Lurker Lurker

Defenders with this ability can make jumping, 180-degree interceptions while lurking in a zone in the middle of the field.

Pick Artist Pick Artist

Defenders with this ability have higher chance to catch uncontested interceptions, and they have unlimited stamina on the return (until using a special move or breaking a tackle).

Run Stopper Run Stopper

Defenders with this ability do not need to spend a point on shed attempts during a run play

Secure Tackler Secure Tackler

Defenders with this ability have an increased success rate when using conservative or diving tackles.

Selfless Selfless

When Selfless players are making plays their teammates are motivated to perform better. When they enter the zone, all on field teammates enter the zone as well.

Inside Stuff Inside Stuff

Defenders with this ability use faster run shed moves for a better chance at shedding blocks against inside run plays.

No Outsiders No Outsiders

Defenders with this ability use faster run shed moves for a better chance at shedding blocks against outside zone plays.

Avalanche Avalanche

There are tacklers and then there are these guys. When they enter the zone any successful hit-stick made while running towards the line of scrimmage will result in a fumble.

Mid Zone KO Mid Zone KO

Defenders with this ability force more catch knockouts and react quicker in any mid-field zone coverage, less than 20 yards from the LoS inside the numbers and 10-20 outside.

Lurk Artist Lurk Artist

Defenders with this ability can make jumping; 180-degree INTs while lurking in a zone in the middle of the field; have a greater INT rate; and don't tire after INTs.

Extra Pop Extra Pop

Defenders with this ability have a greater chance of forcing fumbles when landing Perfect Hit Sticks