College
Kansas State
Development
X-Factor
Contract Details
Total Contract
$5.48M
4 years
Signing Bonus
$2.24M
One-time
Cap Hit
$1.97M
Current year
Years Left
2
Remaining
Cap Penalty
$1.12M
If released
Cap Savings
$1.41M
If released
Abilities
Truzz
The most effective ball carriers prioritize maintaining possession over all else. When they enter the zone, no tackles made against them will result in a fumble.
Energizer
Ballcarriers with this ability will replenish a portion of their stamina upon successfully performing any skill move
Recuperation
Players with this ability will recover from the effects of Wear and Tear and fatigue at an increased rate between plays.
Wrecking Ball
Wrecking Ball runners don't avoid contact. They create it. When they enter the zone, this ability increases their success rate on trucks and stiff arms.
Tank
Ballcarriers with this ability have an increased chance to break hit-stick tackle attempts made on them.
Reach For It
Ballcarriers with this ability will frequently attempt to gain extra yards while being tackled
Goal Line Back
Running Backs with this ability receive improved blocking from their O-Line within 5 yards of the end zone
Steamroller
Ballcarriers with this ability retain more of their forward momentum during tackles while travelling at high speeds.
Balance Beam
Avoid stumbling when carrying the ball
Backlash
Ballcarriers with this ability will cause increased fatigue penalties against their tackler when tackled via a non-conservative tackle.
Tireless Runner
Ballcarriers with this ability are effective at recovering from attempted tackles regardless of their current stamina.
Return Man
Ballcarriers with this ability have an increased chance to break the first tackle attempt on kick returns
Human Joystick
Ballcarriers with this ability can quickly shift momentum, change direction, and turn the corner without sacrificing speed.